> For the complete documentation index, see [llms.txt](https://whitepaper.evoverse.app/en/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.evoverse.app/en/dashboard-farming/evo-training.md).

# EVO Training

![](/files/UqQas42n6HkgwNhaAh2V)

The EVO Training is all about automated training battles between EVOs that take place every day in the Player Center.&#x20;

Players can Recharge one of the EVOs and root for it to win the battle, each Recharge costs 100 EPW2.&#x20;

At the end of 1 hour, one of the EVOs will be the winner of the battle, and everyone who gave him a Recharge will receive 200 EPW2 (2x) for each Recharge given to the winning EVO.&#x20;

Each player can give as many Recharges as he/she wants per battle, the more Recharges the bigger prize in case of victory.&#x20;

**Example:**

&#x20;1 Recharge costs 100 EPW2 and the player will receive 200 EPW2 (2x) in case of victory.&#x20;

20 Recharges cost 2000 EPW2 and the player will receive 4000 EPW2 (2x) in case of victory.&#x20;

Battles take place every hour and players can give a Recharge at any time prior to the outcome of the battle.&#x20;

The player can give Recharge in more than one different EVO but never in all EVOs of the battle.

&#x20;

**Example:**

In case of a battle between 2 EVOs, the player may give Recharge on only 1 EVO.

In the case of a battle between 3 EVOs, the player can give Recharge in 1 or 2 EVOs, and so on.

> The Recharge amounts and value earned from winning EVOs are expressed in your Transaction List in the Player Center

> Each Recharge performed also adds two points to the ranking system.
